Preconfirmations: On splitting the block, mev-boost compatibility and relays
Where we present the XGA project.
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A simple, small, mev-boost compatible preconfirmation idea
Where we present an extension of MEV-boost to enable preconfirmmations.
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ZX-based quantum obfuscation for dummies
This is all conjectures for now, but nice conjectures nevertheless!
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Introducing the ZX Calculus
In this post, we introduce the graphical language of ZX diagrams.
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How fucked are we? Estimating cost of quantum weakness
Where apply some basic statistic to estimate how costly failing to predict Q-day can get.
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The Build Your Own Open Games Engine Bootcamp — Part I: Lenses
The first installment of a multi-part series demistifying the underlying mechanics of the open games engine in a simple manner.
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